Visibility warning solved
Ok, I was getting all those nasty visibility warnings on my compiles.Irrlicht is not using the __attribute__ ((visibility("default"))) to make things public when we set the global -fvisibility=hidden...
View ArticleDay 14
Today I bought an hand model from Gamasutra Exchange and I just dropped it in the engine! Beautiful! It was very easy to do it in Irrlicht, only the lights are a bit off, must investigate it.Also, the...
View ArticleDay 12-13
Changed from iPhysics into irrNewt, some problems, but I figured it out! Looking good.I've imported a simple hand model in .3ds and besides looking stupid the hand doesn't lit up!I've downloaded and...
View ArticleDay 19 All day
Today I mucked around doing gvar, a singleton service for my system classes. Fun. But not quite what we're looking for to do. A game is not fun coding! Ah!I also mucked around with boost::bind. Quite a...
View ArticleMac Kernel Panick Fix
Well, I got the gray screen of death on the mac.To solve I mucked around until I got the fix:For Panic:Tue Aug 5 22:08:01 2008panic(cpu 1 caller 0x001694C6): "vm_map_unwire: entry is...
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